Owned collection is properly stored in db
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3 changed files with 23 additions and 5 deletions
BIN
db/database.db
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db/database.db
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@ -9,26 +9,32 @@ def get_boardgame(boardgame_id: int) -> boardgame_classes.BoardGame:
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to_return_boardgame = None
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if len(boardgame_in_db) == 0:
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if len(boardgame_in_db) != 0:
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to_return_boardgame = boardgame_in_db[0]
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else:
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to_return_boardgame = bgg_connection.get_boardgame(boardgame_id)
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db_connection.add_boardgame(to_return_boardgame)
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else:
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to_return_boardgame = boardgame_in_db[0]
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return to_return_boardgame
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def get_user_owned_collection() -> list[boardgame_classes.BoardGame]:
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def get_user_owned_collection() -> list[boardgame_classes.OwnedBoardGame]:
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owned_boardgames_from_db = db_connection.get_all_owned_boardgames()
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if len(owned_boardgames_from_db) != 0:
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return owned_boardgames_from_db
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else:
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return bgg_connection.get_user_owned_collection()
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owned_boardgames = bgg_connection.get_user_owned_collection()
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for boardgame in owned_boardgames:
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db_connection.add_boardgame(boardgame)
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return owned_boardgames
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def get_user_wishlist_collection() -> list[boardgame_classes.BoardGame]:
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owned_boardgames_from_db = db_connection.get_all_wishlisted_boardgames
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return bgg_connection.get_user_wishlist_collection()
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def get_plays() -> list[play_classes.Play]:
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@ -45,6 +45,18 @@ def get_all_owned_boardgames() -> list[boardgame_classes.OwnedBoardGame]:
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return boardgame_list
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def get_all_owned_boardgames_expansions() -> list[boardgame_classes.OwnedBoardGameExpansion]:
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with Session(engine) as session:
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statement = select(boardgame_classes.OwnedBoardGameExpansion)
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results = session.exec(statement)
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boardgame_list = results.all()
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return boardgame_list
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def get_all_wishlisted_boardgames() -> list[boardgame_classes.WishlistBoardGame]:
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pass
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def delete_database():
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os.remove(definitions.DATABASE_FILE_PATH)
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