Added playercount votes to boardgames
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e70481b664
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2 changed files with 40 additions and 1 deletions
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@ -15,6 +15,19 @@ class BoardgameType(Enum):
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PREORDEREDBOARDGAME = 'preorderedboargame'
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PREORDEREDBOARDGAMEEXPANSION = 'preorderedboargameexpansion'
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class PlayerCountVotesBase(SQLModel):
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playercount: str
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best: int
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recommended: int
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not_recommended: int
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class PlayerCountVotes(PlayerCountVotesBase, table=True):
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id: int = Field(primary_key=True)
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boardgame_id: int = Field(default=None, foreign_key="boardgame.id")
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boardgame: "BoardGame" = Relationship(back_populates='playercount_votes')
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class PlayerCountVotesPublic(PlayerCountVotesBase):
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pass
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class BoardGameBase(SQLModel):
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name: str
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@ -49,6 +62,8 @@ class BoardGame(BoardGameBase, table=True):
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plays: list["Play"] = Relationship(back_populates='boardgame')
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playercount_votes: list[PlayerCountVotes] = Relationship(back_populates="boardgame")
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model_config = {
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'arbitrary_types_allowed':True
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}
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@ -61,6 +76,7 @@ class BoardGamePublic(BoardGameBase):
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owned_info: Optional["OwnedInfoPublicNoGame"]
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wishlist_info: Optional["WishlistInfoPublicNoGame"]
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preordered_info: Optional["PreorderedInfoPublicNoGame"]
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playercount_votes: list[PlayerCountVotesPublic]
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plays: list["PlayPublicNoGame"]
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class BoardGamePublicNoPlays(BoardGameBase):
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@ -71,6 +87,7 @@ class BoardGamePublicNoPlays(BoardGameBase):
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owned_info: Optional["OwnedInfoPublicNoGame"]
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wishlist_info: Optional["WishlistInfoPublicNoGame"]
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preordered_info: Optional["PreorderedInfoPublicNoGame"]
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playercount_votes: list[PlayerCountVotesPublic]
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class ExpansionInfo(SQLModel, table=True):
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@ -108,6 +108,27 @@ def convert_xml_to_boardgame(boardgame_xml: ET.Element) -> boardgame_classes.Boa
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else:
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thumbnail_url = "https://cf.geekdo-images.com/zxVVmggfpHJpmnJY9j-k1w__thumb/img/Tse35rOD2Z8Pv9EOUj4TfeMuNew=/fit-in/200x150/filters:strip_icc()/pic1657689.jpg"
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playercount_poll = boardgame_xml.find('poll')
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playercount_votes_list = []
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for playercount_vote_results in playercount_poll.findall('results'):
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playercount = playercount_vote_results.get('numplayers')
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best_votes = 0
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recommended_votes = 0
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not_recommended_votes = 0
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for playercount_vote_result in playercount_vote_results:
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if playercount_vote_result.get('value') == "Best":
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best_votes = playercount_vote_result.get('numvotes')
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elif playercount_vote_result.get('value') == "Recommended":
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recommended_votes = playercount_vote_result.get('numvotes')
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elif playercount_vote_result.get('value') == "Not Recommended":
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not_recommended_votes = playercount_vote_result.get('numvotes')
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playercount_votes = boardgame_classes.PlayerCountVotes(boardgame_id=int(boardgame_xml.get('id')), playercount=playercount, best=best_votes, recommended=recommended_votes, not_recommended=not_recommended_votes)
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playercount_votes_list.append(playercount_votes)
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boardgame_dict = {
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"id" : int(boardgame_xml.get('id')),
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@ -123,7 +144,8 @@ def convert_xml_to_boardgame(boardgame_xml: ET.Element) -> boardgame_classes.Boa
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"max_playing_time" : int(boardgame_xml.find('maxplaytime').get('value')),
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"min_age" : int(boardgame_xml.find('minage').get('value')),
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"designers" : designers,
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"artists" : artists
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"artists" : artists,
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"playercount_votes" : playercount_votes_list
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}
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boardgame = boardgame_classes.BoardGame(**boardgame_dict)
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