Merge db_creation
This commit is contained in:
commit
b98d19f9ec
8 changed files with 173 additions and 51 deletions
BIN
db/database.db
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BIN
db/database.db
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@ -1,6 +1,7 @@
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from pydantic import BaseModel, HttpUrl
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from datetime import date
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from datetime import date
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from enum import Enum
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from enum import Enum
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from sqlmodel import Field, SQLModel
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class BoardgameType(Enum):
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class BoardgameType(Enum):
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BOARDGAME = 'boardgame'
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BOARDGAME = 'boardgame'
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@ -11,36 +12,55 @@ class BoardgameType(Enum):
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WISHLISTBOARDGAMEEXPANSION = 'wishlistboardgameexpansion'
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WISHLISTBOARDGAMEEXPANSION = 'wishlistboardgameexpansion'
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class BoardGame(BaseModel):
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class BoardGameBase(SQLModel):
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id: int
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name: str
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name: str
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description: str
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description: str
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image_url : HttpUrl
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weight: float
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thumbnail_url : HttpUrl
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image_url : str
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thumbnail_url : str
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year_published: int
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year_published: int
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min_players: int
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min_players: int
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max_players: int
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max_players: int
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min_playing_time: int
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min_playing_time: int
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max_playing_time: int
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max_playing_time: int
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min_age: int
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min_age: int
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all_expansion_ids: list[int]
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type: BoardgameType = BoardgameType.BOARDGAME
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class BoardGameExpansion(BoardGame):
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model_config = {
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type: BoardgameType = BoardgameType.BOARDGAMEEXPANSION
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'validate_assignment':True
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}
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class OwnedBoardGame(BoardGame):
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class OwnedBoardGameBase(BoardGameBase):
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price_paid: float
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price_paid: float
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acquisition_date: date
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acquisition_date: date
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acquired_from: str
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acquired_from: str
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class WishlistBoardGameBase(BoardGameBase):
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wishlist_priority: int
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class BoardGame(BoardGameBase, table=True):
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id: int = Field(primary_key=True)
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type: BoardgameType = BoardgameType.BOARDGAME
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class BoardGameExpansion(BoardGameBase, table=True):
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id: int = Field(primary_key=True)
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expansion_for: int = Field(default=None, foreign_key="boardgame.id")
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type: BoardgameType = BoardgameType.BOARDGAMEEXPANSION
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class OwnedBoardGame(OwnedBoardGameBase, table=True):
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id: int = Field(primary_key=True)
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type: BoardgameType = BoardgameType.OWNEDBOARDGAME
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type: BoardgameType = BoardgameType.OWNEDBOARDGAME
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class OwnedBoardGameExpansion(OwnedBoardGame):
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class OwnedBoardGameExpansion(OwnedBoardGameBase, table=True):
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id: int = Field(primary_key=True)
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expansion_for: int = Field(default=None, foreign_key="boardgame.id")
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type: BoardgameType = BoardgameType.OWNEDBOARDGAMEEXPANSION
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type: BoardgameType = BoardgameType.OWNEDBOARDGAMEEXPANSION
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class WishlistBoardGame(BoardGame):
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class WishlistBoardGame(WishlistBoardGameBase, table=True):
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wishlist_priority: int
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id: int = Field(primary_key=True)
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type: BoardgameType = BoardgameType.WISHLISTBOARDGAME
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type: BoardgameType = BoardgameType.WISHLISTBOARDGAME
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class WishlistBoardGameExpansion(WishlistBoardGame):
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class WishlistBoardGameExpansion(WishlistBoardGameBase, table=True):
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id: int = Field(primary_key=True)
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expansion_for: int = Field(default=None, foreign_key="boardgame.id")
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type: BoardgameType = BoardgameType.WISHLISTBOARDGAMEEXPANSION
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type: BoardgameType = BoardgameType.WISHLISTBOARDGAMEEXPANSION
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@ -2,6 +2,10 @@ import os
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ROOT_PATH = project_root = os.path.dirname(os.path.dirname(os.path.dirname(__file__)))
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ROOT_PATH = project_root = os.path.dirname(os.path.dirname(os.path.dirname(__file__)))
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SECRETS_FILE_PATH = ROOT_PATH + '/secrets/auth.yaml'
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SECRETS_FILE_PATH = ROOT_PATH + '/secrets/auth.yaml'
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DATABASE_FILE_PATH = ROOT_PATH + '/db/database.db'
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DATABASE_FILE_PROJECT_PATH = f"/db/database.db"
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SQLITE_URL = f"sqlite://{DATABASE_FILE_PROJECT_PATH}"
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BGG_MAX_THING_BOARDGAMES = 20
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BGG_MAX_THING_BOARDGAMES = 20
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BGG_PLAY_PAGE_SIZE = 100
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BGG_PLAY_PAGE_SIZE = 100
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15
src/main.py
15
src/main.py
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@ -1,4 +1,5 @@
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from typing import Union
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from typing import Union
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from fastapi import FastAPI
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from fastapi import FastAPI
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from fastapi.middleware.cors import CORSMiddleware
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from fastapi.middleware.cors import CORSMiddleware
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from contextlib import asynccontextmanager
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from contextlib import asynccontextmanager
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@ -34,23 +35,21 @@ def read_root():
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@app.get("/boardgame/{boardgame_id}", response_model=boardgame_classes.BoardGame)
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@app.get("/boardgame/{boardgame_id}", response_model=boardgame_classes.BoardGame)
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def get_boardgame_by_id(boardgame_id: int):
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def get_boardgame_by_id(boardgame_id: int):
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requested_boardgame: boardgame_classes.BoardGame = bgg_connection.get_boardgame(boardgame_id)
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requested_boardgame: boardgame_classes.BoardGame = data_connection.get_boardgame(boardgame_id)
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return requested_boardgame
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return requested_boardgame
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@app.get("/owned", response_model=list[boardgame_classes.OwnedBoardGame])
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@app.get("/owned", response_model=list[Union[boardgame_classes.OwnedBoardGame, boardgame_classes.OwnedBoardGameExpansion]])
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def get_owned_collection():
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def get_owned_collection():
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requested_collection: list[boardgame_classes.OwnedBoardGame] = bgg_connection.get_user_owned_collection()
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return data_connection.get_user_owned_collection()
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return requested_collection
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@app.get("/wishlist", response_model=list[boardgame_classes.WishlistBoardGame])
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@app.get("/wishlist", response_model=list[Union[boardgame_classes.WishlistBoardGame, boardgame_classes.WishlistBoardGameExpansion]])
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def get_wishlist_collection():
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def get_wishlist_collection():
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requested_collection: list[boardgame_classes.WishlistBoardGame] = bgg_connection.get_user_wishlist_collection()
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return data_connection.get_user_wishlist_collection()
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return requested_collection
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@app.get("/plays", response_model=list[play_classes.Play])
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@app.get("/plays", response_model=list[play_classes.Play])
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def get_plays():
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def get_plays():
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requested_plays: list[play_classes.Play] = bgg_connection.get_plays()
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requested_plays: list[play_classes.Play] = data_connection.get_plays()
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return requested_plays
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return requested_plays
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@ -5,6 +5,7 @@ import requests
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from datetime import datetime
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from datetime import datetime
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import time
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import time
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import math
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import math
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from typing import Union
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from src.classes import boardgame_classes, play_classes
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from src.classes import boardgame_classes, play_classes
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from src.modules import auth_manager
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from src.modules import auth_manager
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@ -72,6 +73,7 @@ def convert_xml_to_boardgame(boardgame_xml: ET.Element) -> boardgame_classes.Boa
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boardgame_dict = {
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boardgame_dict = {
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"id" : int(boardgame_xml.get('id')),
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"id" : int(boardgame_xml.get('id')),
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"name" : boardgame_xml.find('name').get('value'),
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"name" : boardgame_xml.find('name').get('value'),
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"weight": boardgame_xml.find('statistics').find('ratings').find('averageweight').get('value'),
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"description" : boardgame_xml.find('description').text,
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"description" : boardgame_xml.find('description').text,
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"image_url" : boardgame_xml.find('image').text,
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"image_url" : boardgame_xml.find('image').text,
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"thumbnail_url" : boardgame_xml.find('thumbnail').text,
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"thumbnail_url" : boardgame_xml.find('thumbnail').text,
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@ -80,21 +82,22 @@ def convert_xml_to_boardgame(boardgame_xml: ET.Element) -> boardgame_classes.Boa
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"max_players" : int(boardgame_xml.find('maxplayers').get('value')),
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"max_players" : int(boardgame_xml.find('maxplayers').get('value')),
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"min_playing_time" : int(boardgame_xml.find('minplaytime').get('value')),
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"min_playing_time" : int(boardgame_xml.find('minplaytime').get('value')),
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"max_playing_time" : int(boardgame_xml.find('maxplaytime').get('value')),
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"max_playing_time" : int(boardgame_xml.find('maxplaytime').get('value')),
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"min_age" : int(boardgame_xml.find('minage').get('value')),
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"min_age" : int(boardgame_xml.find('minage').get('value'))
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"all_expansion_ids" : expansion_ids
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}
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}
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match boardgame_type:
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match boardgame_type:
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case "boardgame":
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case "boardgame":
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boardgame = boardgame_classes.BoardGame(**boardgame_dict)
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boardgame = boardgame_classes.BoardGame(**boardgame_dict)
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case "boardgameexpansion":
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case "boardgameexpansion":
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expansion_for = expansion_ids[0]
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boardgame_dict['expansion_for'] = expansion_for
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boardgame = boardgame_classes.BoardGameExpansion(**boardgame_dict)
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boardgame = boardgame_classes.BoardGameExpansion(**boardgame_dict)
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return boardgame
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return boardgame
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def convert_collection_xml_to_owned_boardgame(boardgame_extra_info: boardgame_classes.BoardGame, collection_boardgame_xml: ET.Element) -> boardgame_classes.OwnedBoardGame:
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def convert_collection_xml_to_owned_boardgame(boardgame_extra_info: boardgame_classes.BoardGame, collection_boardgame_xml: ET.Element) -> Union[boardgame_classes.OwnedBoardGame, boardgame_classes.OwnedBoardGameExpansion]:
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boardgame_type = collection_boardgame_xml.get('subtype')
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boardgame_type = collection_boardgame_xml.get('subtype')
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@ -121,18 +124,7 @@ def convert_collection_xml_to_owned_boardgame(boardgame_extra_info: boardgame_cl
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}
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}
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boardgame_dict = {
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boardgame_dict = {
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"id" : boardgame_extra_info.id,
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**boardgame_extra_info.__dict__,
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"name" : boardgame_extra_info.name,
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"description" : boardgame_extra_info.description,
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"image_url" : boardgame_extra_info.image_url,
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"thumbnail_url" : boardgame_extra_info.thumbnail_url,
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"year_published" : boardgame_extra_info.year_published,
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"min_players" : boardgame_extra_info.min_players,
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"max_players" : boardgame_extra_info.max_players,
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"min_playing_time" : boardgame_extra_info.min_playing_time,
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"max_playing_time" : boardgame_extra_info.max_playing_time,
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"min_age" : boardgame_extra_info.min_age,
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"all_expansion_ids" : boardgame_extra_info.all_expansion_ids,
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**owned_boardgame_dict
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**owned_boardgame_dict
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}
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}
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@ -140,6 +132,7 @@ def convert_collection_xml_to_owned_boardgame(boardgame_extra_info: boardgame_cl
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case "boardgame":
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case "boardgame":
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boardgame = boardgame_classes.OwnedBoardGame(**boardgame_dict)
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boardgame = boardgame_classes.OwnedBoardGame(**boardgame_dict)
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case "boardgameexpansion":
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case "boardgameexpansion":
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boardgame_dict['expansion_for'] = boardgame_extra_info.expansion_for
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boardgame = boardgame_classes.OwnedBoardGameExpansion(**boardgame_dict)
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boardgame = boardgame_classes.OwnedBoardGameExpansion(**boardgame_dict)
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@ -157,18 +150,7 @@ def convert_collection_xml_to_wishlist_boardgame(boardgame_extra_info: boardgame
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}
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}
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boardgame_dict = {
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boardgame_dict = {
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"id" : boardgame_extra_info.id,
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**boardgame_extra_info.__dict__,
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"name" : boardgame_extra_info.name,
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"description" : boardgame_extra_info.description,
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"image_url" : boardgame_extra_info.image_url,
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"thumbnail_url" : boardgame_extra_info.thumbnail_url,
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"year_published" : boardgame_extra_info.year_published,
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"min_players" : boardgame_extra_info.min_players,
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"max_players" : boardgame_extra_info.max_players,
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"min_playing_time" : boardgame_extra_info.min_playing_time,
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"max_playing_time" : boardgame_extra_info.max_playing_time,
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"min_age" : boardgame_extra_info.min_age,
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"all_expansion_ids" : boardgame_extra_info.all_expansion_ids,
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**wishlist_boardgame_dict
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**wishlist_boardgame_dict
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}
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}
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@ -176,6 +158,7 @@ def convert_collection_xml_to_wishlist_boardgame(boardgame_extra_info: boardgame
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case "boardgame":
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case "boardgame":
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boardgame = boardgame_classes.WishlistBoardGame(**boardgame_dict)
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boardgame = boardgame_classes.WishlistBoardGame(**boardgame_dict)
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case "boardgameexpansion":
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case "boardgameexpansion":
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boardgame_dict['expansion_for'] = boardgame_extra_info.expansion_for
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boardgame = boardgame_classes.WishlistBoardGameExpansion(**boardgame_dict)
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boardgame = boardgame_classes.WishlistBoardGameExpansion(**boardgame_dict)
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53
src/modules/data_connection.py
Normal file
53
src/modules/data_connection.py
Normal file
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@ -0,0 +1,53 @@
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from typing import Union
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from src.modules import bgg_connection, db_connection
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from src.classes import boardgame_classes, play_classes
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def get_boardgame(boardgame_id: int) -> boardgame_classes.BoardGame:
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#Will check if it already exists in db, then it will get it from there
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boardgame_in_db: list[boardgame_classes.BoardGame] = db_connection.get_base_boardgames(boardgame_id=boardgame_id)
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to_return_boardgame = None
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if len(boardgame_in_db) != 0:
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to_return_boardgame = boardgame_in_db[0]
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else:
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to_return_boardgame = bgg_connection.get_boardgame(boardgame_id)
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db_connection.add_boardgame(to_return_boardgame)
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return to_return_boardgame
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def get_user_owned_collection() -> list[Union[boardgame_classes.OwnedBoardGame, boardgame_classes.OwnedBoardGameExpansion]]:
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owned_boardgames_from_db = db_connection.get_all_owned_boardgames()
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owned_boardgame_expanions_from_db = db_connection.get_all_owned_boardgames_expansions()
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boardgames_to_return = []
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if len(owned_boardgames_from_db) == 0 and len(owned_boardgame_expanions_from_db) == 0:
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owned_boardgames = bgg_connection.get_user_owned_collection()
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for boardgame in owned_boardgames:
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db_connection.add_boardgame(boardgame)
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return owned_boardgames
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else:
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return owned_boardgames_from_db
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def get_user_wishlist_collection() -> Union[list[boardgame_classes.WishlistBoardGame], list[boardgame_classes.WishlistBoardGameExpansion]]:
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owned_boardgames_from_db = db_connection.get_all_wishlisted_boardgames
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return bgg_connection.get_user_wishlist_collection()
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def get_plays() -> list[play_classes.Play]:
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return bgg_connection.get_plays()
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def delete_database():
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db_connection.delete_database()
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def create_db_and_tables():
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db_connection.create_db_and_tables()
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64
src/modules/db_connection.py
Normal file
64
src/modules/db_connection.py
Normal file
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@ -0,0 +1,64 @@
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from sqlmodel import create_engine, SQLModel, Session, select
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from src.config import definitions
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import os
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from typing import Union
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from src.classes import boardgame_classes
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sqlite_url = definitions.SQLITE_URL
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connect_args = {"check_same_thread": False}
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engine = create_engine(sqlite_url, echo=True, connect_args=connect_args)
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def add_boardgame(boardgame: Union[
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boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion,
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boardgame_classes.OwnedBoardGame, boardgame_classes.OwnedBoardGameExpansion,
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boardgame_classes.WishlistBoardGame, boardgame_classes.WishlistBoardGameExpansion]):
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with Session(engine) as session:
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session.add(boardgame)
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session.commit()
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session.refresh(boardgame)
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def get_base_boardgames(boardgame_id = None) -> list[boardgame_classes.BoardGame]:
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with Session(engine) as session:
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session.expire_on_commit = False
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if boardgame_id == None:
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|
statement = select(boardgame_classes.BoardGame)
|
||||||
|
else:
|
||||||
|
statement = select(boardgame_classes.BoardGame).where(boardgame_classes.BoardGame.id == boardgame_id)
|
||||||
|
results = session.exec(statement)
|
||||||
|
|
||||||
|
boardgame_list = results.all()
|
||||||
|
|
||||||
|
return boardgame_list
|
||||||
|
|
||||||
|
|
||||||
|
def get_all_owned_boardgames() -> list[boardgame_classes.OwnedBoardGame]:
|
||||||
|
with Session(engine) as session:
|
||||||
|
statement = select(boardgame_classes.OwnedBoardGame)
|
||||||
|
results = session.exec(statement)
|
||||||
|
|
||||||
|
boardgame_list = results.all()
|
||||||
|
|
||||||
|
return boardgame_list
|
||||||
|
|
||||||
|
def get_all_owned_boardgames_expansions() -> list[boardgame_classes.OwnedBoardGameExpansion]:
|
||||||
|
with Session(engine) as session:
|
||||||
|
statement = select(boardgame_classes.OwnedBoardGameExpansion)
|
||||||
|
results = session.exec(statement)
|
||||||
|
|
||||||
|
boardgame_list = results.all()
|
||||||
|
|
||||||
|
return boardgame_list
|
||||||
|
|
||||||
|
def get_all_wishlisted_boardgames() -> list[boardgame_classes.WishlistBoardGame]:
|
||||||
|
pass
|
||||||
|
|
||||||
|
def delete_database():
|
||||||
|
os.remove(definitions.DATABASE_FILE_PATH)
|
||||||
|
|
||||||
|
def create_db_and_tables():
|
||||||
|
SQLModel.metadata.create_all(engine)
|
||||||
|
|
@ -11,6 +11,7 @@ client = TestClient(app)
|
||||||
def default_boardgame_test(to_test_boardgame: boardgame_classes.BoardGame):
|
def default_boardgame_test(to_test_boardgame: boardgame_classes.BoardGame):
|
||||||
assert type(to_test_boardgame.id) == int
|
assert type(to_test_boardgame.id) == int
|
||||||
assert type(to_test_boardgame.name) == str
|
assert type(to_test_boardgame.name) == str
|
||||||
|
assert type(to_test_boardgame.weight) == float
|
||||||
assert type(to_test_boardgame.description) == str
|
assert type(to_test_boardgame.description) == str
|
||||||
assert validators.url(str(to_test_boardgame.image_url))
|
assert validators.url(str(to_test_boardgame.image_url))
|
||||||
assert validators.url(str(to_test_boardgame.thumbnail_url))
|
assert validators.url(str(to_test_boardgame.thumbnail_url))
|
||||||
|
|
@ -20,8 +21,6 @@ def default_boardgame_test(to_test_boardgame: boardgame_classes.BoardGame):
|
||||||
assert type(to_test_boardgame.min_playing_time) == int
|
assert type(to_test_boardgame.min_playing_time) == int
|
||||||
assert type(to_test_boardgame.max_playing_time) == int
|
assert type(to_test_boardgame.max_playing_time) == int
|
||||||
assert type(to_test_boardgame.min_age) == int
|
assert type(to_test_boardgame.min_age) == int
|
||||||
assert type(to_test_boardgame.all_expansion_ids) == list
|
|
||||||
assert type(to_test_boardgame.all_expansion_ids[0]) == int
|
|
||||||
assert type(to_test_boardgame.type) == boardgame_classes.BoardgameType
|
assert type(to_test_boardgame.type) == boardgame_classes.BoardgameType
|
||||||
|
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue