Created a play <-> boardgame relationship
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6 changed files with 73 additions and 41 deletions
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@ -1,6 +1,6 @@
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from datetime import date
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from enum import Enum
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from sqlmodel import Field, SQLModel
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from sqlmodel import Field, SQLModel, Relationship
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class BoardgameType(Enum):
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@ -41,11 +41,22 @@ class WishlistBoardGameBase(BoardGameBase):
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class BoardGame(BoardGameBase, table=True):
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id: int = Field(primary_key=True)
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type: BoardgameType = BoardgameType.BOARDGAME
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plays: list["Play"] = Relationship(back_populates='boardgame')
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class BoardGameNoPlays(BoardGameBase):
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id: int
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type: BoardgameType
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class BoardGameExpansion(BoardGameBase, table=True):
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id: int = Field(primary_key=True)
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expansion_for: int = Field(default=None, foreign_key="boardgame.id")
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type: BoardgameType = BoardgameType.BOARDGAMEEXPANSION
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plays: list["Play"] = Relationship(back_populates='expansion')
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class BoardGameExpansionNoPlays(BoardGameBase):
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id: int
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expansion_for: int
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type: BoardgameType
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class OwnedBoardGame(OwnedBoardGameBase, table=True):
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id: int = Field(primary_key=True)
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@ -63,4 +74,11 @@ class WishlistBoardGame(WishlistBoardGameBase, table=True):
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class WishlistBoardGameExpansion(WishlistBoardGameBase, table=True):
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id: int = Field(primary_key=True)
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expansion_for: int = Field(default=None, foreign_key="boardgame.id")
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type: BoardgameType = BoardgameType.WISHLISTBOARDGAMEEXPANSION
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type: BoardgameType = BoardgameType.WISHLISTBOARDGAMEEXPANSION
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from src.classes.play_classes import Play, PlayPublic
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BoardGame.model_rebuild()
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BoardGameNoPlays.model_rebuild()
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@ -1,5 +1,4 @@
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from sqlmodel import Field, SQLModel, Relationship
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from typing import Union
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from datetime import date
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@ -24,8 +23,10 @@ class PlayPlayerPublic(PlayPlayerBase):
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class PlayPlayerPublicWithPlay(PlayPlayerPublic):
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play: "PlayPublic"
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class PlayBase(SQLModel):
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boardgame_id: int
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boardgame_id: int | None = Field(default=None, foreign_key="boardgame.id")
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expansion_id: int | None = Field(default=None, foreign_key="boardgameexpansion.id")
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play_date: date
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duration: int #In minutes
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ignore_for_stats : bool
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@ -36,15 +37,23 @@ class Play(PlayBase, table=True):
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id: int | None = Field(default=None, primary_key=True)
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players: list[PlayPlayer] = Relationship(back_populates="play")
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boardgame: Union["BoardGame", None] = Relationship(back_populates="plays")
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expansion: Union["BoardGameExpansion", None] = Relationship(back_populates="plays")
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model_config = {
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'validate_assignment':True
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}
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class PlayPublic(PlayBase):
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id: int
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class PlayPublicWithPlayers(PlayPublic):
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players: list[PlayPlayerPublic] = []
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players: list[PlayPlayerPublic] = []
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boardgame: Union["BoardGameNoPlays", None]
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expansion: Union["BoardGameExpansionNoPlays", None]
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from src.classes.boardgame_classes import BoardGame, BoardGameExpansion, BoardGameNoPlays, BoardGameExpansionNoPlays
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Play.model_rebuild()
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PlayPublicWithPlayers.model_rebuild()
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@ -1,20 +1,8 @@
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from src.classes import play_classes, boardgame_classes
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def filter_out_expansion_plays(play_list: list[play_classes.Play], all_needed_boardgames: list[boardgame_classes.BoardGame]):
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def filter_out_expansion_plays(play_list: list[play_classes.Play]):
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to_return_plays = []
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for play in play_list:
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needed_boardgame = list(filter(lambda x: x.id == play.boardgame_id, all_needed_boardgames))
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if len(needed_boardgame) == 0:
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print('oh ow')
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print(play.boardgame_id)
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print(all_needed_boardgames)
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print(type(needed_boardgame))
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to_return_plays = play_list
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to_return_plays = list(filter(lambda x: x.expansion == None, play_list))
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return to_return_plays
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37
src/main.py
37
src/main.py
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@ -11,6 +11,9 @@ from src.classes import boardgame_classes, play_classes, statistic_classes
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from src.modules import data_connection
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from src.filters import boardgame_filters, play_filters
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def get_db_session():
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yield data_connection.get_db_session()
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@asynccontextmanager
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async def lifespan(app: FastAPI):
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# Startup
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@ -34,11 +37,6 @@ app.add_middleware(
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allow_headers=["*"],
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)
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def get_session():
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engine = data_connection.get_db_engine()
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with Session(engine) as session:
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yield session
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#expansion filtering parameters
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class ExpansionFilteringParams(BaseModel):
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filter_expansions_out: bool = False
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@ -58,12 +56,12 @@ def read_root():
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return {"Hello": "World"}
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@app.get("/boardgame", response_model=boardgame_classes.BoardGame)
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def get_boardgame_by_id(id: int, session: Session = Depends(get_session)):
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def get_boardgame_by_id(id: int, session: Session = Depends(get_db_session)):
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requested_boardgame: boardgame_classes.BoardGame = data_connection.get_boardgame(session, boardgame_classes.BoardGame, id)
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return requested_boardgame
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@app.get("/owned", response_model=list[Union[boardgame_classes.OwnedBoardGame, boardgame_classes.OwnedBoardGameExpansion]])
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def get_owned_collection(filter_expansions_out: bool = False, only_expansions: bool = False, session: Session = Depends(get_session)):
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def get_owned_collection(filter_expansions_out: bool = False, only_expansions: bool = False, session: Session = Depends(get_db_session)):
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to_return_boardgames = data_connection.get_user_owned_collection(session)
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if filter_expansions_out:
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@ -76,27 +74,38 @@ def get_owned_collection(filter_expansions_out: bool = False, only_expansions: b
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@app.get("/wishlist", response_model=list[Union[boardgame_classes.WishlistBoardGame, boardgame_classes.WishlistBoardGameExpansion]])
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def get_wishlist_collection(priority: int = 0, session: Session = Depends(get_session)):
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def get_wishlist_collection(priority: int = 0, session: Session = Depends(get_db_session)):
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return data_connection.get_user_wishlist_collection(session, priority)
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@app.get("/plays", response_model=list[play_classes.PlayPublicWithPlayers])
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def get_plays(session: Session = Depends(get_session)):
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def get_plays(session: Session = Depends(get_db_session)):
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requested_plays = data_connection.get_plays(session)
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requested_plays = data_connection.get_plays(session)[0:10]
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# all_played_boardgame_ids = []
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# for play in requested_plays:
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# if play.boardgame_id not in all_played_boardgame_ids:
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# all_played_boardgame_ids.append(play.boardgame_id)
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#all_played_boardgames = data_connection.get_multiple_boardgames(session, all_played_boardgame_ids)
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requested_plays = play_filters.filter_out_expansion_plays(requested_plays)
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return requested_plays
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@app.get('/players', response_model=list[play_classes.PlayPlayerPublic])
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def get_players_from_play(play_id: int, session: Session = Depends(get_session)):
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def get_players_from_play(play_id: int, session: Session = Depends(get_db_session)):
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requested_players = data_connection.get_players_from_play(session, play_id)
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return requested_players
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@app.get('/statistics/amount_of_games', response_model=statistic_classes.NumberStatistic)
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def get_amount_of_games(session: Session = Depends(get_session)):
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def get_amount_of_games(session: Session = Depends(get_db_session)):
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statistic_dict = {
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"name":"Amount of games in owned collection",
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@ -108,7 +117,7 @@ def get_amount_of_games(session: Session = Depends(get_session)):
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return statistic_to_return
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@app.get('/statistics/amount_of_games_over_time', response_model=statistic_classes.TimeLineStatistic)
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def get_amount_of_games_over_time(day_step: int = 1, filter_expansions_out: bool = False, only_expansions: bool = False, session: Session = Depends(get_session)):
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def get_amount_of_games_over_time(day_step: int = 1, filter_expansions_out: bool = False, only_expansions: bool = False, session: Session = Depends(get_db_session)):
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def daterange(start_date: date, end_date: date, day_step):
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days = int((end_date - start_date).days)
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@ -142,7 +151,7 @@ def get_amount_of_games_over_time(day_step: int = 1, filter_expansions_out: bool
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return statistic_to_return
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@app.get('/statistics/games_played_per_year', response_model=statistic_classes.TimeLineStatistic)
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def get_amount_of_games_played_per_year(query: ExpansionFilteringParams = Depends(), session: Session = Depends(get_session)):
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def get_amount_of_games_played_per_year(query: ExpansionFilteringParams = Depends(), session: Session = Depends(get_db_session)):
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all_plays = data_connection.get_plays(session)
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all_plays.sort(key= lambda x: x.play_date)
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@ -4,8 +4,8 @@ from sqlmodel import SQLModel, Session
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from src.modules import bgg_connection, db_connection
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from src.classes import boardgame_classes, play_classes
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def get_db_engine():
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return db_connection.get_engine()
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def get_db_session():
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return db_connection.get_session()
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def get_boardgame(session: Session, boardgame_type: SQLModel, boardgame_id: int) -> boardgame_classes.BoardGame:
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#Will check if it already exists in db, then it will get it from there
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@ -26,6 +26,9 @@ def get_boardgame(session: Session, boardgame_type: SQLModel, boardgame_id: int)
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def get_multiple_boardgames(session: Session, boardgame_ids: list[int]) -> list[boardgame_classes.BoardGame]:
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boardgames_in_db = db_connection.get_multiple_boardgames(session, boardgame_classes.BoardGame, boardgame_ids=boardgame_ids)
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boardgame_expansions_in_db = db_connection.get_multiple_boardgames(session, boardgame_classes.BoardGameExpansion, boardgame_ids=boardgame_ids)
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boardgames_in_db += boardgame_expansions_in_db
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to_return_boardgames = []
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@ -88,6 +91,12 @@ def get_plays(session: Session) -> list[play_classes.Play]:
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plays_from_db = db_connection.get_plays(session)
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#Making sure all played board games are in table 'boardgames'
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#list + set to remove duplicates
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played_boardgame_ids = list(set([play.boardgame_id for play in plays_from_db]))
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played_expansion_ids = list(set([play.expansion_id for play in plays_from_db]))
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get_multiple_boardgames(get_db_session(), played_boardgame_ids + played_expansion_ids)
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return plays_from_db
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@ -8,10 +8,11 @@ sqlite_url = definitions.SQLITE_URL
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connect_args = {"check_same_thread": False}
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engine = create_engine(sqlite_url, echo=False, connect_args=connect_args)
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engine = create_engine(sqlite_url, echo=True, connect_args=connect_args)
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def get_engine():
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return engine
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def get_session():
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with Session(engine) as session:
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return session
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def add_boardgame(session: Session, boardgame: Union[
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boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion,
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@ -26,7 +27,6 @@ def add_boardgame(session: Session, boardgame: Union[
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session.add(boardgame)
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session.commit()
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session.refresh(boardgame)
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def add_multiple_boardgames(session: Session, boardgame_list: list[Union[
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boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion,
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@ -42,7 +42,6 @@ def add_multiple_boardgames(session: Session, boardgame_list: list[Union[
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session.add(boardgame)
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session.commit()
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session.refresh(boardgame)
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def get_boardgame(session: Session, boardgame_type: SQLModel, boardgame_id: int) -> Union[
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boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion,
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