Created a play <-> boardgame relationship

This commit is contained in:
Yarne Coppens 2024-08-12 20:11:34 +02:00
parent fa6c6807b0
commit c2e6e755c3
6 changed files with 73 additions and 41 deletions

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@ -1,6 +1,6 @@
from datetime import date from datetime import date
from enum import Enum from enum import Enum
from sqlmodel import Field, SQLModel from sqlmodel import Field, SQLModel, Relationship
class BoardgameType(Enum): class BoardgameType(Enum):
@ -41,11 +41,22 @@ class WishlistBoardGameBase(BoardGameBase):
class BoardGame(BoardGameBase, table=True): class BoardGame(BoardGameBase, table=True):
id: int = Field(primary_key=True) id: int = Field(primary_key=True)
type: BoardgameType = BoardgameType.BOARDGAME type: BoardgameType = BoardgameType.BOARDGAME
plays: list["Play"] = Relationship(back_populates='boardgame')
class BoardGameNoPlays(BoardGameBase):
id: int
type: BoardgameType
class BoardGameExpansion(BoardGameBase, table=True): class BoardGameExpansion(BoardGameBase, table=True):
id: int = Field(primary_key=True) id: int = Field(primary_key=True)
expansion_for: int = Field(default=None, foreign_key="boardgame.id") expansion_for: int = Field(default=None, foreign_key="boardgame.id")
type: BoardgameType = BoardgameType.BOARDGAMEEXPANSION type: BoardgameType = BoardgameType.BOARDGAMEEXPANSION
plays: list["Play"] = Relationship(back_populates='expansion')
class BoardGameExpansionNoPlays(BoardGameBase):
id: int
expansion_for: int
type: BoardgameType
class OwnedBoardGame(OwnedBoardGameBase, table=True): class OwnedBoardGame(OwnedBoardGameBase, table=True):
id: int = Field(primary_key=True) id: int = Field(primary_key=True)
@ -64,3 +75,10 @@ class WishlistBoardGameExpansion(WishlistBoardGameBase, table=True):
id: int = Field(primary_key=True) id: int = Field(primary_key=True)
expansion_for: int = Field(default=None, foreign_key="boardgame.id") expansion_for: int = Field(default=None, foreign_key="boardgame.id")
type: BoardgameType = BoardgameType.WISHLISTBOARDGAMEEXPANSION type: BoardgameType = BoardgameType.WISHLISTBOARDGAMEEXPANSION
from src.classes.play_classes import Play, PlayPublic
BoardGame.model_rebuild()
BoardGameNoPlays.model_rebuild()

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@ -1,5 +1,4 @@
from sqlmodel import Field, SQLModel, Relationship from sqlmodel import Field, SQLModel, Relationship
from typing import Union from typing import Union
from datetime import date from datetime import date
@ -24,8 +23,10 @@ class PlayPlayerPublic(PlayPlayerBase):
class PlayPlayerPublicWithPlay(PlayPlayerPublic): class PlayPlayerPublicWithPlay(PlayPlayerPublic):
play: "PlayPublic" play: "PlayPublic"
class PlayBase(SQLModel): class PlayBase(SQLModel):
boardgame_id: int boardgame_id: int | None = Field(default=None, foreign_key="boardgame.id")
expansion_id: int | None = Field(default=None, foreign_key="boardgameexpansion.id")
play_date: date play_date: date
duration: int #In minutes duration: int #In minutes
ignore_for_stats : bool ignore_for_stats : bool
@ -36,15 +37,23 @@ class Play(PlayBase, table=True):
id: int | None = Field(default=None, primary_key=True) id: int | None = Field(default=None, primary_key=True)
players: list[PlayPlayer] = Relationship(back_populates="play") players: list[PlayPlayer] = Relationship(back_populates="play")
boardgame: Union["BoardGame", None] = Relationship(back_populates="plays")
expansion: Union["BoardGameExpansion", None] = Relationship(back_populates="plays")
model_config = { model_config = {
'validate_assignment':True 'validate_assignment':True
} }
class PlayPublic(PlayBase): class PlayPublic(PlayBase):
id: int id: int
class PlayPublicWithPlayers(PlayPublic): class PlayPublicWithPlayers(PlayPublic):
players: list[PlayPlayerPublic] = [] players: list[PlayPlayerPublic] = []
boardgame: Union["BoardGameNoPlays", None]
expansion: Union["BoardGameExpansionNoPlays", None]
from src.classes.boardgame_classes import BoardGame, BoardGameExpansion, BoardGameNoPlays, BoardGameExpansionNoPlays
Play.model_rebuild()
PlayPublicWithPlayers.model_rebuild()

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@ -1,20 +1,8 @@
from src.classes import play_classes, boardgame_classes from src.classes import play_classes, boardgame_classes
def filter_out_expansion_plays(play_list: list[play_classes.Play], all_needed_boardgames: list[boardgame_classes.BoardGame]): def filter_out_expansion_plays(play_list: list[play_classes.Play]):
to_return_plays = [] to_return_plays = []
to_return_plays = list(filter(lambda x: x.expansion == None, play_list))
for play in play_list:
needed_boardgame = list(filter(lambda x: x.id == play.boardgame_id, all_needed_boardgames))
if len(needed_boardgame) == 0:
print('oh ow')
print(play.boardgame_id)
print(all_needed_boardgames)
print(type(needed_boardgame))
to_return_plays = play_list
return to_return_plays return to_return_plays

View file

@ -11,6 +11,9 @@ from src.classes import boardgame_classes, play_classes, statistic_classes
from src.modules import data_connection from src.modules import data_connection
from src.filters import boardgame_filters, play_filters from src.filters import boardgame_filters, play_filters
def get_db_session():
yield data_connection.get_db_session()
@asynccontextmanager @asynccontextmanager
async def lifespan(app: FastAPI): async def lifespan(app: FastAPI):
# Startup # Startup
@ -34,11 +37,6 @@ app.add_middleware(
allow_headers=["*"], allow_headers=["*"],
) )
def get_session():
engine = data_connection.get_db_engine()
with Session(engine) as session:
yield session
#expansion filtering parameters #expansion filtering parameters
class ExpansionFilteringParams(BaseModel): class ExpansionFilteringParams(BaseModel):
filter_expansions_out: bool = False filter_expansions_out: bool = False
@ -58,12 +56,12 @@ def read_root():
return {"Hello": "World"} return {"Hello": "World"}
@app.get("/boardgame", response_model=boardgame_classes.BoardGame) @app.get("/boardgame", response_model=boardgame_classes.BoardGame)
def get_boardgame_by_id(id: int, session: Session = Depends(get_session)): def get_boardgame_by_id(id: int, session: Session = Depends(get_db_session)):
requested_boardgame: boardgame_classes.BoardGame = data_connection.get_boardgame(session, boardgame_classes.BoardGame, id) requested_boardgame: boardgame_classes.BoardGame = data_connection.get_boardgame(session, boardgame_classes.BoardGame, id)
return requested_boardgame return requested_boardgame
@app.get("/owned", response_model=list[Union[boardgame_classes.OwnedBoardGame, boardgame_classes.OwnedBoardGameExpansion]]) @app.get("/owned", response_model=list[Union[boardgame_classes.OwnedBoardGame, boardgame_classes.OwnedBoardGameExpansion]])
def get_owned_collection(filter_expansions_out: bool = False, only_expansions: bool = False, session: Session = Depends(get_session)): def get_owned_collection(filter_expansions_out: bool = False, only_expansions: bool = False, session: Session = Depends(get_db_session)):
to_return_boardgames = data_connection.get_user_owned_collection(session) to_return_boardgames = data_connection.get_user_owned_collection(session)
if filter_expansions_out: if filter_expansions_out:
@ -76,27 +74,38 @@ def get_owned_collection(filter_expansions_out: bool = False, only_expansions: b
@app.get("/wishlist", response_model=list[Union[boardgame_classes.WishlistBoardGame, boardgame_classes.WishlistBoardGameExpansion]]) @app.get("/wishlist", response_model=list[Union[boardgame_classes.WishlistBoardGame, boardgame_classes.WishlistBoardGameExpansion]])
def get_wishlist_collection(priority: int = 0, session: Session = Depends(get_session)): def get_wishlist_collection(priority: int = 0, session: Session = Depends(get_db_session)):
return data_connection.get_user_wishlist_collection(session, priority) return data_connection.get_user_wishlist_collection(session, priority)
@app.get("/plays", response_model=list[play_classes.PlayPublicWithPlayers]) @app.get("/plays", response_model=list[play_classes.PlayPublicWithPlayers])
def get_plays(session: Session = Depends(get_session)): def get_plays(session: Session = Depends(get_db_session)):
requested_plays = data_connection.get_plays(session)[0:10]
# all_played_boardgame_ids = []
# for play in requested_plays:
# if play.boardgame_id not in all_played_boardgame_ids:
# all_played_boardgame_ids.append(play.boardgame_id)
#all_played_boardgames = data_connection.get_multiple_boardgames(session, all_played_boardgame_ids)
requested_plays = play_filters.filter_out_expansion_plays(requested_plays)
requested_plays = data_connection.get_plays(session)
return requested_plays return requested_plays
@app.get('/players', response_model=list[play_classes.PlayPlayerPublic]) @app.get('/players', response_model=list[play_classes.PlayPlayerPublic])
def get_players_from_play(play_id: int, session: Session = Depends(get_session)): def get_players_from_play(play_id: int, session: Session = Depends(get_db_session)):
requested_players = data_connection.get_players_from_play(session, play_id) requested_players = data_connection.get_players_from_play(session, play_id)
return requested_players return requested_players
@app.get('/statistics/amount_of_games', response_model=statistic_classes.NumberStatistic) @app.get('/statistics/amount_of_games', response_model=statistic_classes.NumberStatistic)
def get_amount_of_games(session: Session = Depends(get_session)): def get_amount_of_games(session: Session = Depends(get_db_session)):
statistic_dict = { statistic_dict = {
"name":"Amount of games in owned collection", "name":"Amount of games in owned collection",
@ -108,7 +117,7 @@ def get_amount_of_games(session: Session = Depends(get_session)):
return statistic_to_return return statistic_to_return
@app.get('/statistics/amount_of_games_over_time', response_model=statistic_classes.TimeLineStatistic) @app.get('/statistics/amount_of_games_over_time', response_model=statistic_classes.TimeLineStatistic)
def get_amount_of_games_over_time(day_step: int = 1, filter_expansions_out: bool = False, only_expansions: bool = False, session: Session = Depends(get_session)): def get_amount_of_games_over_time(day_step: int = 1, filter_expansions_out: bool = False, only_expansions: bool = False, session: Session = Depends(get_db_session)):
def daterange(start_date: date, end_date: date, day_step): def daterange(start_date: date, end_date: date, day_step):
days = int((end_date - start_date).days) days = int((end_date - start_date).days)
@ -142,7 +151,7 @@ def get_amount_of_games_over_time(day_step: int = 1, filter_expansions_out: bool
return statistic_to_return return statistic_to_return
@app.get('/statistics/games_played_per_year', response_model=statistic_classes.TimeLineStatistic) @app.get('/statistics/games_played_per_year', response_model=statistic_classes.TimeLineStatistic)
def get_amount_of_games_played_per_year(query: ExpansionFilteringParams = Depends(), session: Session = Depends(get_session)): def get_amount_of_games_played_per_year(query: ExpansionFilteringParams = Depends(), session: Session = Depends(get_db_session)):
all_plays = data_connection.get_plays(session) all_plays = data_connection.get_plays(session)
all_plays.sort(key= lambda x: x.play_date) all_plays.sort(key= lambda x: x.play_date)

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@ -4,8 +4,8 @@ from sqlmodel import SQLModel, Session
from src.modules import bgg_connection, db_connection from src.modules import bgg_connection, db_connection
from src.classes import boardgame_classes, play_classes from src.classes import boardgame_classes, play_classes
def get_db_engine(): def get_db_session():
return db_connection.get_engine() return db_connection.get_session()
def get_boardgame(session: Session, boardgame_type: SQLModel, boardgame_id: int) -> boardgame_classes.BoardGame: def get_boardgame(session: Session, boardgame_type: SQLModel, boardgame_id: int) -> boardgame_classes.BoardGame:
#Will check if it already exists in db, then it will get it from there #Will check if it already exists in db, then it will get it from there
@ -26,6 +26,9 @@ def get_boardgame(session: Session, boardgame_type: SQLModel, boardgame_id: int)
def get_multiple_boardgames(session: Session, boardgame_ids: list[int]) -> list[boardgame_classes.BoardGame]: def get_multiple_boardgames(session: Session, boardgame_ids: list[int]) -> list[boardgame_classes.BoardGame]:
boardgames_in_db = db_connection.get_multiple_boardgames(session, boardgame_classes.BoardGame, boardgame_ids=boardgame_ids) boardgames_in_db = db_connection.get_multiple_boardgames(session, boardgame_classes.BoardGame, boardgame_ids=boardgame_ids)
boardgame_expansions_in_db = db_connection.get_multiple_boardgames(session, boardgame_classes.BoardGameExpansion, boardgame_ids=boardgame_ids)
boardgames_in_db += boardgame_expansions_in_db
to_return_boardgames = [] to_return_boardgames = []
@ -88,6 +91,12 @@ def get_plays(session: Session) -> list[play_classes.Play]:
plays_from_db = db_connection.get_plays(session) plays_from_db = db_connection.get_plays(session)
#Making sure all played board games are in table 'boardgames'
#list + set to remove duplicates
played_boardgame_ids = list(set([play.boardgame_id for play in plays_from_db]))
played_expansion_ids = list(set([play.expansion_id for play in plays_from_db]))
get_multiple_boardgames(get_db_session(), played_boardgame_ids + played_expansion_ids)
return plays_from_db return plays_from_db

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@ -8,10 +8,11 @@ sqlite_url = definitions.SQLITE_URL
connect_args = {"check_same_thread": False} connect_args = {"check_same_thread": False}
engine = create_engine(sqlite_url, echo=False, connect_args=connect_args) engine = create_engine(sqlite_url, echo=True, connect_args=connect_args)
def get_engine(): def get_session():
return engine with Session(engine) as session:
return session
def add_boardgame(session: Session, boardgame: Union[ def add_boardgame(session: Session, boardgame: Union[
boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion, boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion,
@ -26,7 +27,6 @@ def add_boardgame(session: Session, boardgame: Union[
session.add(boardgame) session.add(boardgame)
session.commit() session.commit()
session.refresh(boardgame)
def add_multiple_boardgames(session: Session, boardgame_list: list[Union[ def add_multiple_boardgames(session: Session, boardgame_list: list[Union[
boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion, boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion,
@ -42,7 +42,6 @@ def add_multiple_boardgames(session: Session, boardgame_list: list[Union[
session.add(boardgame) session.add(boardgame)
session.commit() session.commit()
session.refresh(boardgame)
def get_boardgame(session: Session, boardgame_type: SQLModel, boardgame_id: int) -> Union[ def get_boardgame(session: Session, boardgame_type: SQLModel, boardgame_id: int) -> Union[
boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion, boardgame_classes.BoardGame, boardgame_classes.BoardGameExpansion,