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37 commits

Author SHA1 Message Date
Yarne Coppens
c02dc69b64 Added expansions to collection retrieval 2024-08-01 12:39:36 +02:00
Yarne Coppens
188f4d2806 Can now retrieve extra info about collection board games 2024-08-01 12:34:55 +02:00
Yarne Coppens
77472e8ff4 Gave all board game classes a type 2024-08-01 12:16:50 +02:00
Yarne Coppens
d0fb364808 Added comments 2024-08-01 12:16:41 +02:00
Yarne Coppens
655b1b5cf0 Created board game type Enum 2024-08-01 12:05:51 +02:00
Yarne Coppens
ba0bd44116 Created new board game classes 2024-08-01 11:48:29 +02:00
Yarne Coppens
03936192fa Included expansions in collection retrieval 2024-08-01 11:10:48 +02:00
Yarne Coppens
cfff61853a Added endpoint to retrieve wishlist 2024-08-01 10:35:51 +02:00
Yarne Coppens
04906e67c7 expansion_ids are now correctly filled 2024-08-01 10:26:40 +02:00
Yarne Coppens
e0c8a6c7dd Separated function to retrieve boardgames from collection url, eg. for wishlist retrieval 2024-08-01 10:11:08 +02:00
Yarne Coppens
5b8bd40970 Enabled working collection endpoint to retrieve all boardgames from owned collection 2024-08-01 10:05:17 +02:00
Yarne Coppens
5f05e6bf82 Removed debug print statement 2024-08-01 09:52:34 +02:00
Yarne Coppens
7985fe0bbc Fixed variable naming bug 2024-08-01 09:51:49 +02:00
Yarne Coppens
cf59b7e24b Can now get multiple board games at once 2024-08-01 09:50:55 +02:00
Yarne Coppens
ecaea2222a Started work on getting owned collection 2024-07-31 16:03:24 +02:00
Yarne Coppens
fa90875ad0 Added assertion to make sure there are no duplicate sessions 2024-07-31 15:43:33 +02:00
Yarne Coppens
99117cbd82 bgg_connection now uses authenticated session 2024-07-31 15:22:30 +02:00
Yarne Coppens
00b619d892 Created an assert test for successful login 2024-07-31 15:16:05 +02:00
Yarne Coppens
944ba9791b Added an authentication manager for handling credentials 2024-07-31 15:15:32 +02:00
Yarne Coppens
ac4a90edd1 Added secrets file for authentication 2024-07-31 15:13:29 +02:00
Yarne Coppens
70cfef54ad Created method to produce an authenticated session 2024-07-31 14:54:31 +02:00
Yarne Coppens
eaeb1c1b7f Put requested board game in variable for expandability/testing 2024-07-26 12:04:44 +02:00
Yarne Coppens
6de35547a3 Implemented boardgame type check for expansions 2024-07-26 12:01:12 +02:00
Yarne Coppens
1bb40881a7 Getting all boardgame attributes. All except expansion id's 2024-07-26 11:41:34 +02:00
Yarne Coppens
719eb363a9 can now get information about a single boardgame 2024-07-26 10:46:46 +02:00
Yarne Coppens
7b94d0074d fixed BoardGame class image_url and thumbnail_url wrong declaration 2024-07-26 10:45:29 +02:00
Yarne Coppens
e597798d7f Merge branch 'creating_boardgame_class' into getting_boardgame_from_bgg 2024-07-26 10:20:57 +02:00
Yarne Coppens
80535cb27c Added expansion id property to BoardGame class 2024-07-25 22:07:14 +02:00
Yarne Coppens
f8cc27a037 Created basic BoardGame class 2024-07-25 22:01:25 +02:00
Yarne Coppens
d2fa2774eb Started work on getting single boardgame from boardgamegeek 2024-07-25 21:52:49 +02:00
Yarne Coppens
bfc5adac70 Started work on bgg_connection module 2024-07-25 19:58:28 +02:00
Yarne Coppens
4f3370efef Used response model 2024-07-25 19:38:20 +02:00
Yarne Coppens
85e9b18039 Gave the get_boardgame_by_id endpoint a Return Type 2024-07-25 18:02:37 +02:00
Yarne Coppens
64a335ac98 Fixed Pydantic class not inheriting from BaseModel 2024-07-25 18:01:51 +02:00
Yarne Coppens
57cebaaf02 Added API endpoint base for retrieving boardgame by ID 2024-07-25 17:53:59 +02:00
Yarne Coppens
b90aaad637 Started base boardgame class 2024-07-25 17:27:27 +02:00
Yarne Coppens
4e4fb04b88 Created base for fastapi 2024-07-24 22:53:56 +02:00
7 changed files with 309 additions and 2 deletions

1
.gitignore vendored
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@ -160,3 +160,4 @@ cython_debug/
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
secrets/auth.yaml

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@ -1,4 +1,2 @@
# bgg_api
An API implementation that will be used by my own board game website.
The plan is for this API to be used by a single person who wants their board game collection to be cached so that retrieval is much faster.

25
auth_manager.py Normal file
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#Can only be imported on main.py
import yaml
username: str = None
password: str = None
auth_secret_file_location = './secrets/auth.yaml'
def load_username_password_from_secrets():
global username
global password
with open(auth_secret_file_location, 'r') as auth_file:
auth_object = yaml.safe_load(auth_file)
username = auth_object['username']
password = auth_object['password']
def get_username_password():
return username, password
load_username_password_from_secrets()

205
bgg_connection.py Normal file
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import requests
import xml.etree.ElementTree as ET
from pydantic import HttpUrl
import requests
from datetime import datetime
from classes.boardgame import BoardGame, BoardGameExpansion, CollectionBoardGame, CollectionBoardGameExpansion, WishlistBoardGame, BoardgameType
import auth_manager
authenticated_session: requests.Session = requests.Session()
def url_to_xml_object(url: HttpUrl) -> ET.Element:
r = authenticated_session.get(url)
assert r.status_code == 200 or r.status_code == 202, "Got {} status code".format(r.status_code)
root = ET.fromstring(r.content)
return root
def get_boardgame(boardgame_id: int) -> BoardGame:
url : str = "https://boardgamegeek.com/xmlapi2/thing?id={}&stats=true".format(boardgame_id)
boardgame_xml_object : ET.Element = url_to_xml_object(url)
requested_boardgame = convert_xml_to_boardgame(boardgame_xml_object.find('item'))
return requested_boardgame
def get_multiple_boardgames(boardgame_ids: list[int]) -> list[BoardGame]:
def divide_list_in_chunks(list_to_divide: list[int], chunk_size: int = 20):
for i in range(0, len(list_to_divide), chunk_size):
yield list_to_divide[i:i + chunk_size]
boardgame_list_to_return: list[BoardGame] = []
#Boardgamegeek only allows chunks of 20 boardgames at a time
boardgame_ids_divided = list(divide_list_in_chunks(boardgame_ids))
for boardgame_id_list_size_20 in boardgame_ids_divided:
boardgame_id_list_commas: str = ','.join(boardgame_id_list_size_20)
url : str = "https://boardgamegeek.com/xmlapi2/thing?id={}&stats=true".format(boardgame_id_list_commas)
boardgames_xml_object : ET.Element = url_to_xml_object(url)
for boardgame_xml_object in boardgames_xml_object:
requested_boardgame = convert_xml_to_boardgame(boardgame_xml_object)
boardgame_list_to_return.append(requested_boardgame)
return boardgame_list_to_return
#Requires single boardgame XML 'item' from bgg api on /thing
def convert_xml_to_boardgame(boardgame_xml: ET.Element) -> BoardGame:
boardgame_type = boardgame_xml.get('type')
expansion_ids: list[int] = []
all_links = boardgame_xml.findall('link')
for link in all_links:
if link.get('type') == 'boardgameexpansion':
expansion_ids.append(int(link.get('id')))
boardgame_dict = {
"id" : int(boardgame_xml.get('id')),
"name" : boardgame_xml.find('name').get('value'),
"description" : boardgame_xml.find('description').text,
"image_url" : boardgame_xml.find('image').text,
"thumbnail_url" : boardgame_xml.find('thumbnail').text,
"year_published" : int(boardgame_xml.find('yearpublished').get('value')),
"min_players" : int(boardgame_xml.find('minplayers').get('value')),
"max_players" : int(boardgame_xml.find('maxplayers').get('value')),
"min_playing_time" : int(boardgame_xml.find('minplaytime').get('value')),
"max_playing_time" : int(boardgame_xml.find('maxplaytime').get('value')),
"min_age" : int(boardgame_xml.find('minage').get('value')),
"all_expansion_ids" : expansion_ids
}
match boardgame_type:
case "boardgame":
boardgame = BoardGame(**boardgame_dict)
case "boardgameexpansion":
boardgame = BoardGameExpansion(**boardgame_dict)
return boardgame
def convert_collection_xml_to_boardgame(boardgame_extra_info: BoardGame, collection_boardgame_xml: ET.Element) -> BoardGame:
boardgame_type = collection_boardgame_xml.get('subtype')
price_paid = collection_boardgame_xml.find('privateinfo').get('pricepaid')
if price_paid == '':
print(boardgame_extra_info.name)
price_paid = 0.0
else:
price_paid = float(price_paid)
date_string = collection_boardgame_xml.find('privateinfo').get('acquisitiondate')
if date_string == '':
date_string = '1970-01-01'
acquisition_date = datetime.strptime(date_string, '%Y-%m-%d').date()
acquired_from = collection_boardgame_xml.find('privateinfo').get('acquiredfrom')
collection_boardgame_dict = {
"price_paid" : price_paid,
"acquisition_date" : acquisition_date,
"acquired_from" : acquired_from
}
boardgame_dict = {
"id" : boardgame_extra_info.id,
"name" : boardgame_extra_info.name,
"description" : boardgame_extra_info.description,
"image_url" : boardgame_extra_info.image_url,
"thumbnail_url" : boardgame_extra_info.thumbnail_url,
"year_published" : boardgame_extra_info.year_published,
"min_players" : boardgame_extra_info.min_players,
"max_players" : boardgame_extra_info.max_players,
"min_playing_time" : boardgame_extra_info.min_playing_time,
"max_playing_time" : boardgame_extra_info.max_playing_time,
"min_age" : boardgame_extra_info.min_age,
"all_expansion_ids" : boardgame_extra_info.all_expansion_ids,
**collection_boardgame_dict
}
match boardgame_type:
case "boardgame":
boardgame = CollectionBoardGame(**boardgame_dict)
case "boardgameexpansion":
boardgame = CollectionBoardGameExpansion(**boardgame_dict)
return boardgame
#Creates list of board games from a collection '/collection' URL
def get_boardgames_from_collection_url(collection_url: str) -> list[BoardGame]:
collection_xml = url_to_xml_object(collection_url)
collection_list: list[BoardGame] = []
collection_id_list: list[int] = []
#Get all board game ID's from the collection
for boardgame_item in collection_xml:
collection_id_list.append(boardgame_item.get('objectid'))
#Request extra info about the ID's
boardgame_extras = get_multiple_boardgames(collection_id_list)
assert len(boardgame_extras) == len(collection_xml)
current_index = 0
for boardgame_item in collection_xml:
boardgame_extra = boardgame_extras[current_index]
boardgame = convert_collection_xml_to_boardgame(boardgame_extra, boardgame_item)
collection_list.append(boardgame)
current_index += 1
return collection_list
def get_user_owned_collection() -> list[BoardGame]:
url_no_expansions = 'https://boardgamegeek.com/xmlapi2/collection?username={}&own=1&stats=1&excludesubtype=boardgameexpansion&showprivate=1&version=1'.format(auth_manager.username)
owned_boardgames = get_boardgames_from_collection_url(url_no_expansions)
url_only_expansions = 'https://boardgamegeek.com/xmlapi2/collection?username={}&own=1&stats=1&subtype=boardgameexpansion&showprivate=1&version=1'.format(auth_manager.username)
owned_boardgame_expansions = get_boardgames_from_collection_url(url_only_expansions)
owned_boardgames += owned_boardgame_expansions
return owned_boardgames
def get_user_wishlist_collection() -> list[BoardGame]:
url = 'https://boardgamegeek.com/xmlapi2/collection?username={}&wishlist=1&stats=1&showprivate=1&version=1'.format(auth_manager.username)
wishlisted_boardgames = get_boardgames_from_collection_url(url)
return wishlisted_boardgames
def load_authenticated_bgg_session(username: str, password: str) -> requests.Session:
global authenticated_session
login_url = "https://boardgamegeek.com/login/api/v1"
post_data = {
"credentials":{
"username": username,
"password": password
}
}
assert len(authenticated_session.cookies) == 0, 'Session already exists'
login_response = authenticated_session.post(login_url, json=post_data)
assert login_response.status_code == 204, "Login failed!"
load_authenticated_bgg_session(auth_manager.username, auth_manager.password)

42
classes/boardgame.py Normal file
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from pydantic import BaseModel, HttpUrl
from datetime import date
from enum import Enum
class BoardgameType(Enum):
BOARDGAME = 'boardgame'
BOARDGAMEEXPANSION = 'boardgameexpansion'
COLLECTIONBOARDGAME = 'collectionboardgame'
COLLECTIONBOARDGAMEEXPANSION = 'collectionboardgameexpansion'
WISHLISTBOARDGAME = 'wishlistboardgame'
class BoardGame(BaseModel):
id: int
name: str
description: str
image_url : HttpUrl
thumbnail_url : HttpUrl
year_published: int
min_players: int
max_players: int
min_playing_time: int
max_playing_time: int
min_age: int
all_expansion_ids: list[int]
type: BoardgameType = BoardgameType.BOARDGAME
class BoardGameExpansion(BoardGame):
type: BoardgameType = BoardgameType.BOARDGAMEEXPANSION
class CollectionBoardGame(BoardGame):
price_paid: float
acquisition_date: date
acquired_from: str
type: BoardgameType = BoardgameType.COLLECTIONBOARDGAME
class CollectionBoardGameExpansion(CollectionBoardGame):
type: BoardgameType = BoardgameType.COLLECTIONBOARDGAMEEXPANSION
class WishlistBoardGame(BoardGame):
wishlist_priority: int
type: BoardgameType = BoardgameType.WISHLISTBOARDGAME

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main.py Normal file
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from typing import Union
from fastapi import FastAPI
from classes.boardgame import BoardGame, BoardGameExpansion, CollectionBoardGame, CollectionBoardGameExpansion, WishlistBoardGame
from bgg_connection import get_boardgame, get_user_owned_collection, get_user_wishlist_collection
app = FastAPI()
@app.get("/")
def read_root():
return {"Hello": "World"}
@app.get("/items/{item_id}")
def read_item(item_id: int, q: Union[str, None] = None):
return {"item_id": item_id, "q": q}
@app.get("/boardgame/{boardgame_id}", response_model=BoardGame)
def get_boardgame_by_id(boardgame_id: int):
requested_boardgame: BoardGame = get_boardgame(boardgame_id)
return requested_boardgame
@app.get("/collection", response_model=list[CollectionBoardGame])
def get_owned_collection():
requested_collection: list[CollectionBoardGame] = get_user_owned_collection()
return requested_collection
@app.get("/wishlist", response_model=list[WishlistBoardGame])
def get_wishlist_collection():
requested_collection: list[WishlistBoardGame] = get_user_wishlist_collection()
return requested_collection

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#Rename this file to auth.yaml and provide correct values below to authenticate to bgg
username: username_example
password: password_example