bgg_api/bgg_connection.py

200 lines
No EOL
7.3 KiB
Python

import requests
import xml.etree.ElementTree as ET
from pydantic import HttpUrl
import requests
from datetime import datetime
from classes.boardgame import BoardGame, BoardGameExpansion, CollectionBoardGame, CollectionBoardGameExpansion, WishlistBoardGame, BoardgameType
import auth_manager
authenticated_session: requests.Session = requests.Session()
def url_to_xml_object(url: HttpUrl) -> ET.Element:
r = authenticated_session.get(url)
assert r.status_code == 200 or r.status_code == 202, "Got {} status code".format(r.status_code)
root = ET.fromstring(r.content)
return root
def get_boardgame(boardgame_id: int) -> BoardGame:
url : str = "https://boardgamegeek.com/xmlapi2/thing?id={}&stats=true".format(boardgame_id)
boardgame_xml_object : ET.Element = url_to_xml_object(url)
requested_boardgame = convert_xml_to_boardgame(boardgame_xml_object.find('item'))
return requested_boardgame
def get_multiple_boardgames(boardgame_ids: list[int]) -> list[BoardGame]:
def divide_list_in_chunks(list_to_divide: list[int], chunk_size: int = 20):
for i in range(0, len(list_to_divide), chunk_size):
yield list_to_divide[i:i + chunk_size]
boardgame_list_to_return: list[BoardGame] = []
#Boardgamegeek only allows chunks of 20 boardgames at a time
boardgame_ids_divided = list(divide_list_in_chunks(boardgame_ids))
for boardgame_id_list_size_20 in boardgame_ids_divided:
boardgame_id_list_commas: str = ','.join(boardgame_id_list_size_20)
url : str = "https://boardgamegeek.com/xmlapi2/thing?id={}&stats=true".format(boardgame_id_list_commas)
boardgames_xml_object : ET.Element = url_to_xml_object(url)
for boardgame_xml_object in boardgames_xml_object:
requested_boardgame = convert_xml_to_boardgame(boardgame_xml_object)
boardgame_list_to_return.append(requested_boardgame)
return boardgame_list_to_return
#Requires single boardgame XML 'item' from bgg api on /thing
def convert_xml_to_boardgame(boardgame_xml: ET.Element) -> BoardGame:
boardgame_type = boardgame_xml.get('type')
expansion_ids: list[int] = []
all_links = boardgame_xml.findall('link')
for link in all_links:
if link.get('type') == 'boardgameexpansion':
expansion_ids.append(int(link.get('id')))
boardgame_dict = {
"id" : int(boardgame_xml.get('id')),
"name" : boardgame_xml.find('name').get('value'),
"description" : boardgame_xml.find('description').text,
"image_url" : boardgame_xml.find('image').text,
"thumbnail_url" : boardgame_xml.find('thumbnail').text,
"year_published" : int(boardgame_xml.find('yearpublished').get('value')),
"min_players" : int(boardgame_xml.find('minplayers').get('value')),
"max_players" : int(boardgame_xml.find('maxplayers').get('value')),
"min_playing_time" : int(boardgame_xml.find('minplaytime').get('value')),
"max_playing_time" : int(boardgame_xml.find('maxplaytime').get('value')),
"min_age" : int(boardgame_xml.find('minage').get('value')),
"all_expansion_ids" : expansion_ids
}
match boardgame_type:
case "boardgame":
boardgame = BoardGame(**boardgame_dict)
case "boardgameexpansion":
boardgame = BoardGameExpansion(**boardgame_dict)
return boardgame
def convert_collection_xml_to_boardgame(boardgame_extra_info: BoardGame, collection_boardgame_xml: ET.Element) -> BoardGame:
boardgame_type = collection_boardgame_xml.get('subtype')
price_paid = collection_boardgame_xml.find('privateinfo').get('pricepaid')
if price_paid == '':
print(boardgame_extra_info.name)
price_paid = 0.0
else:
price_paid = float(price_paid)
date_string = collection_boardgame_xml.find('privateinfo').get('acquisitiondate')
if date_string == '':
date_string = '1970-01-01'
acquisition_date = datetime.strptime(date_string, '%Y-%m-%d').date()
acquired_from = collection_boardgame_xml.find('privateinfo').get('acquiredfrom')
collection_boardgame_dict = {
"price_paid" : price_paid,
"acquisition_date" : acquisition_date,
"acquired_from" : acquired_from
}
boardgame_dict = {
"id" : boardgame_extra_info.id,
"name" : boardgame_extra_info.name,
"description" : boardgame_extra_info.description,
"image_url" : boardgame_extra_info.image_url,
"thumbnail_url" : boardgame_extra_info.thumbnail_url,
"year_published" : boardgame_extra_info.year_published,
"min_players" : boardgame_extra_info.min_players,
"max_players" : boardgame_extra_info.max_players,
"min_playing_time" : boardgame_extra_info.min_playing_time,
"max_playing_time" : boardgame_extra_info.max_playing_time,
"min_age" : boardgame_extra_info.min_age,
"all_expansion_ids" : boardgame_extra_info.all_expansion_ids,
**collection_boardgame_dict
}
match boardgame_type:
case "boardgame":
boardgame = CollectionBoardGame(**boardgame_dict)
case "boardgameexpansion":
boardgame = CollectionBoardGameExpansion(**boardgame_dict)
return boardgame
#Creates list of board games from a collection '/collection' URL
def get_boardgames_from_collection_url(collection_url: str) -> list[BoardGame]:
collection_xml = url_to_xml_object(collection_url)
collection_list: list[BoardGame] = []
collection_id_list: list[int] = []
#Get all board game ID's from the collection
for boardgame_item in collection_xml:
collection_id_list.append(boardgame_item.get('objectid'))
#Request extra info about the ID's
boardgame_extras = get_multiple_boardgames(collection_id_list)
assert len(boardgame_extras) == len(collection_xml)
current_index = 0
for boardgame_item in collection_xml:
boardgame_extra = boardgame_extras[current_index]
boardgame = convert_collection_xml_to_boardgame(boardgame_extra, boardgame_item)
collection_list.append(boardgame)
current_index += 1
return collection_list
def get_user_owned_collection() -> list[BoardGame]:
url_no_expansions = 'https://boardgamegeek.com/xmlapi2/collection?username={}&own=1&stats=1&excludesubtype=boardgameexpansion&showprivate=1&version=1'.format(auth_manager.username)
owned_boardgames = get_boardgames_from_collection_url(url_no_expansions)
return owned_boardgames
def get_user_wishlist_collection() -> list[BoardGame]:
url = 'https://boardgamegeek.com/xmlapi2/collection?username={}&wishlist=1&stats=1&showprivate=1&version=1'.format(auth_manager.username)
wishlisted_boardgames = get_boardgames_from_collection_url(url)
return wishlisted_boardgames
def load_authenticated_bgg_session(username: str, password: str) -> requests.Session:
global authenticated_session
login_url = "https://boardgamegeek.com/login/api/v1"
post_data = {
"credentials":{
"username": username,
"password": password
}
}
assert len(authenticated_session.cookies) == 0, 'Session already exists'
login_response = authenticated_session.post(login_url, json=post_data)
assert login_response.status_code == 204, "Login failed!"
load_authenticated_bgg_session(auth_manager.username, auth_manager.password)