Created more board game table columns
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parent
49b97ef0c2
commit
d88ca6d216
3 changed files with 61 additions and 33 deletions
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@ -13,25 +13,6 @@ async function makeRequest(url) {
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}
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}
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function add_boardgame_row(html_tbody, boardgame_json) {
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var row = html_tbody.insertRow();
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var icon_cell = row.insertCell();
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var name_cell = row.insertCell();
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var description_cell = row.insertCell();
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var weight_cell = row.insertCell()
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var icon_image = document.createElement('img')
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icon_image.src = boardgame_json.thumbnail_url
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icon_image.classList.add("img-thumbnail")
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icon_cell.appendChild(icon_image)
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name_cell.innerHTML = boardgame_json.name
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description_cell.innerHTML = boardgame_json.description
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weight_cell.innerHTML = boardgame_json.weight
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row.onclick = function(){ window.location.href = '/boardgame?id=' + boardgame_json.id}
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}
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async function loadWishlistedGames() {
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var wishlist_priorities = [1,2,3,4]
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@ -57,7 +38,25 @@ async function loadWishlistedGames() {
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data: 'name'
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},
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{
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data: 'description'
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data: 'min_players',
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render: function(data,type,row){
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if (row.min_players != row.max_players){
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return row.min_players + '-' + row.max_players
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}else{
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return row.min_players
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}
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}
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},
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{
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data: 'min_playing_time',
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render: function(data,type,row){
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if (row.min_playing_time != row.max_playing_time){
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return row.min_playing_time + '-' + row.max_playing_time
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}else{
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return row.min_playing_time
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}
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}
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},
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{
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data: 'weight'
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@ -67,7 +66,8 @@ async function loadWishlistedGames() {
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{
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target: 0,
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visible: false
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}
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},
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{ targets: 'no-sort', orderable: false }
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],
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order: [[2, 'asc']]
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});
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@ -78,7 +78,6 @@ async function loadWishlistedGames() {
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})
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});
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}
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async function loadOwnedGames() {
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@ -99,12 +98,33 @@ async function loadOwnedGames() {
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data: 'name'
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},
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{
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data: 'description'
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data: 'min_players',
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render: function(data,type,row){
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if (row.min_players != row.max_players){
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return row.min_players + '-' + row.max_players
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}else{
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return row.min_players
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}
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}
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},
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{
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data: 'min_playing_time',
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render: function(data,type,row){
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if (row.min_playing_time != row.max_playing_time){
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return row.min_playing_time + '-' + row.max_playing_time
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}else{
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return row.min_playing_time
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}
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}
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},
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{
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data: 'weight'
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}
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],
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columnDefs: [
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{ targets: 'no-sort', orderable: false }
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],
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order: [[1, 'asc']]
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});
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@ -10,9 +10,10 @@
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<table class="table table-striped boardgame_table">
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<thead>
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<tr>
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<th scope="col">Thumbnail</th>
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<th scope="col" class="no-sort">Thumbnail</th>
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<th scope="col">Naam</th>
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<th scope="col">Beschrijving</th>
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<th scope="col">Spelers</th>
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<th scope="col">Duratie</th>
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<th scope="col">Moeilijkheid</th>
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</tr>
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</thead>
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@ -11,9 +11,10 @@
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<thead>
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<tr>
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<th scope="col">wishlist_priority</th>
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<th scope="col">Thumbnail</th>
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<th scope="col" class="no-sort">Thumbnail</th>
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<th scope="col">Naam</th>
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<th scope="col">Beschrijving</th>
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<th scope="col">Spelers</th>
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<th scope="col">Duratie</th>
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<th scope="col">Moeilijkheid</th>
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</tr>
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</thead>
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@ -25,11 +26,13 @@
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<thead>
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<tr>
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<th scope="col">wishlist_priority</th>
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<th scope="col">Thumbnail</th>
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<th scope="col" class="no-sort">Thumbnail</th>
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<th scope="col">Naam</th>
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<th scope="col">Beschrijving</th>
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<th scope="col">Spelers</th>
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<th scope="col">Duratie</th>
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<th scope="col">Moeilijkheid</th>
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</tr>
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</tr>
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</thead>
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</table>
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</div>
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@ -39,11 +42,13 @@
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<thead>
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<tr>
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<th scope="col">wishlist_priority</th>
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<th scope="col">Thumbnail</th>
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<th scope="col" class="no-sort">Thumbnail</th>
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<th scope="col">Naam</th>
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<th scope="col">Beschrijving</th>
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<th scope="col">Spelers</th>
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<th scope="col">Duratie</th>
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<th scope="col">Moeilijkheid</th>
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</tr>
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</tr>
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</thead>
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</table>
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</div>
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@ -53,11 +58,13 @@
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<thead>
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<tr>
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<th scope="col">wishlist_priority</th>
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<th scope="col">Thumbnail</th>
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<th scope="col" class="no-sort">Thumbnail</th>
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<th scope="col">Naam</th>
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<th scope="col">Beschrijving</th>
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<th scope="col">Spelers</th>
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<th scope="col">Duratie</th>
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<th scope="col">Moeilijkheid</th>
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</tr>
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</tr>
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</thead>
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</table>
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</div>
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